# Austin McCasland

*Staff Product Designer*

I design for emerging technology where the playbook hasn't been written yet, and have spent the last decade getting new experiences into people's hands.

Leading the charge into unusual applications of tech and tackling new design problems is kind of my thing.

## About

I'm currently at Meta Reality Labs, where I've spent 6 years across four teams - social AR on Spark, early experiences for Orion AR glasses, the mixed reality platform on Quest, and most recently Hyperscape. Before that, I was at Google designing AR into Maps, Lens, and Daydream.

I hold several patents in augmented reality, a Masters in HCI from Carnegie Mellon, and a BA in Visual Art: New Media - where I got my start as a sculptor building interactive installations powered by ewaste.

## Selected Work

### Spatial Design

*Spatial Computing · Mixed Reality · AR*

A decade designing where the screen disappears - the platform behind every Quest MR experience, photorealistic capture, AR glasses, and an Apple-featured AR app.

More: https://austastic.com/md/work/spatial-xr.md

### Desktop & Mobile

*Creator Tools · Enterprise · Mobile*

The editor behind effects for hundreds of millions, enterprise systems that replaced paper across industrial field work, and pixel-level mobile craft.

More: https://austastic.com/md/work/interfaces-mobile.md

### AI as Design Material

*Designing for and with AI*

AI side projects and notes on designing as an AI native - a multi-agent OS, this AI-enabled portfolio, and a real-time draft co-pilot.

More: https://austastic.com/md/work/ai-as-design-material.md

## All case studies

- [Quest Mixed Reality Platform](https://austastic.com/md/work/quest-mr-platform.md) — DESIGNING HOW EVERY QUEST DEVICE SEES THE WORLD
- [Hyperscape](https://austastic.com/md/work/hyperscape.md) — PHOTOREALISTIC CAPTURE FOR EVERYONE
- [Paint Space AR](https://austastic.com/md/work/paint-space-ar.md) — ONE OF APPLE'S BEST APPS OF THE YEAR
- [Google Daydream](https://austastic.com/md/work/google-ar.md) — GOOGLE LENS · ARCORE PLATFORM · MAPS AR
- [Spark AR Platform](https://austastic.com/md/work/spark-ar.md) — CREATOR TOOLS FOR HUNDREDS OF MILLIONS
- [Orion AR Glasses](https://austastic.com/md/work/orion.md) — Early experiences for Meta's AR glasses · Meta Reality Labs
- [Parsable](https://austastic.com/md/work/parsable.md) — Digital procedures for industrial field work · Parsable
- [Eat Roulette](https://austastic.com/md/work/eat-roulette.md) — Restaurant roulette for the indecisive
- [Jan's Jubilee](https://austastic.com/md/work/jans-jubilee.md) — VR for 250 seniors who'd never heard of it
- [Udacity VR](https://austastic.com/md/work/udacity-vr.md) — VR for people who don't have a VR headset yet
- [Cisco Spark](https://austastic.com/md/work/cisco-spark.md) — Designing the next decade of workplace collaboration
- [Revel Pittsburgh](https://austastic.com/md/work/revel-pittsburgh.md) — Helping seniors stay active after retirement
- [AI Enabled Portfolio](https://austastic.com/md/work/portfolio-site.md) — THE SITE DESIGNS ITSELF
- [Magic Draft Assistant](https://austastic.com/md/work/mtga-drafter.md) — REAL-TIME AI CO-PILOT FOR MAGIC DRAFTS

## Contact

Austin McCasland — Staff Product Designer, Meta Reality Labs

- Email: austastic@gmail.com
- LinkedIn: https://www.linkedin.com/in/austastic/
- Web: https://austastic.com

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